The Attack page
The bot raids until your storages are full, passing over the bases that are not worth it.
Attacking
Attack for loot
The main switch. With it off, the bot only looks after the village: no searching, no battles.
A base is worth attacking when it holds at least
A base is attacked only when every minimum holds:
- Minimum gold
- Minimum elixir
- Minimum dark elixir
- Minimum gold + elixir
The last one is the two added together, for when you do not mind which of them a base holds as long as there is enough in total. Leave a minimum at 0 to ignore it.
Searching
Next presses per search at most
How many times the bot may press Next while looking for a base. Each Next costs the game's search fee, so this is also how much one search may cost you. After that many, the bot goes home and tries again later.
Clan castle
Request clan castle troops
Asks your clan for castle troops before an attack, when the castle has room for them.
Wait for them (seconds)
How long to wait for the clan to answer before attacking anyway. 0 means do not wait.
Reward cards
When the game offers you a pick of reward cards, the bot takes the first kind in your order whose storage is not full: gold, elixir, dark elixir or tag tickets. Drag them, or use Move up and Move down, to change the order. Troop cards are never picked.
Deploying
Everything in the army tray goes down, in tray order, until each troop and spell is spent.
Deploy strategy
- Around the base, read from the map: the army goes down all round the base.
- Fixed spots: the same few spots every battle.
- A line along one side of the map, picked at random.
- Lines along two sides, taking turns.
Deploy pace
- Like a player: the troops stream out from under a finger held down and moved along the base, a few a second.
- As fast as the game takes taps: quick bursts no thumb could make.
Ending a battle early
Once the army is down, the first of these to come true ends the battle, and you keep what it has earned. Each is off at 0.
- Stop once the damage reaches (%)
- Stop after (seconds): counted from the first troop dropped.
- Stop when no loot has come in for (seconds): the army has stalled.
For which account?
When you play several accounts in turn, each has its own Attack settings. The menu at the top right of the page says whose you are changing; see Accounts.